I'm guessing the only two you have are WiiBoxart. If you use it, please let me know your results. A simple typo caused the bug that really should've shown up before. Any operation can be paused or stopped at any time. It might even help track down where the overflow is, otherwise it'll just disappear, never to be seen again. Only single layer supported for now.
Added: Check if the destination file is going to be exactly the same as the source. Fixed: Various operations didn't use thread safe debug events. Start more than 1 operation at a time. Added: Progress dialog when adding a folder. Known issue: The log view's a bit shitty, I knocked it up quickly and will fix it later.
Full Specifications General Publisher Publisher web site Release Date May 27, 2003 Date Added May 27, 2003 Version 2. I was hoping that someone could confirm that it formats successfully with these and other operating systems. Direct drive to drive transfers. Verification results are shown on in the log for now. Each story has a comments section attached to it where intelligent and technically-inclined users discuss the topics at hand.
Sortable columns will be nice too. Has anyone got a list of useful cover sites I could add? If you need some help, this quick tutorial from xzxero should get you started. Different colours for each title source. In addition to the popular function of 5. I mean, I guess you could use this on VirtualWii? Added: Options to auto rename from titles. Cheers for the suggestions, you'll probably see them in the next version. So only on-the-fly titles are used, changes are saved to custom-titles.
Allocating memory for these large files would fail and the error wasn't logged either. Opps I was too quick, you have a nice tool there, I like the clean design and size. Changes are saved to CustomTitles. I've updated the main post with release info for version 0. They were referencing total size instead of selected size. With an option to automatically convert to the chosen convention when a drive is mounted.
These should be 100% working now. Added: New list columns; Game region, file type, Wii disc partitions. Can I suggest the partition formatting function be move into the menu as a advance option to save newcomers from accidents. VisualBoyAdvance is a game emulator that can emulate all the games that were available on the Nintendo handheld consoles, and is capable of supporting 1487 kb flash. The two sites I'm using still have a good few covers missing. You can still attach the log and language file. It should be handy to recover some space after failed transfers with apps that don't handle it correctly.
Added: Configurable list items can be dragged to re-order. It should work better than ever now, with all characters displayed correctly. That bug must've existed from day one. Only a bad game partition is considered to be a fatal error now. Known bug: When the block size of the destination drive is larger than the source, the progress will be off a little. Automatic check on start up and menu item under the help menu. Download the software and upload your data in minutes.
Added: Double click drive entries to edit manually. Fixed: Games from multiboot discs that didn't use the first partition didn't work. The transfer list is also sorted by size to rule out smaller files as soon as possible because they don't need re-split. That bug must've existed from day one. Any game can be checked for corruption using the internal Wii disc hashes. VisualBoyAdvance has also been ported to GameCube and Wii.